Zenless Builds
Orphie & Magus

Orphie & Magus

S

Orphie Magnusson & "Magus"

FireAttackSlashPierceDefense Force - Obol Squad

Best Orphie & Magus Build Guide

Written by Phạm Ngọc Bảo Châu ·

Playstyle Overview

Orphie & Magus is a Fire Attack Agent who plays like a sub-DPS and buffer. While off-field, she fires an Aftershock every 5s off her teammates' attacks, and most of her attacks count as Aftershocks. Her key buff is Zeroed In from Heat Charge: team-wide ATK scaling with her Energy Regen, plus 25% DEF ignore on Aftershocks.

At 100 Bottled Heat, hold Special to fire Heat Charge, triggering a Quick Assist and refreshing the buff. Build CRIT, ATK and Energy Regen. She is easy to play, but her Decibel generation is poor, her long animations lock out swaps, and she needs the right partners.

Best W-Engines

1
Bellicose BlazeS1
Bellicose Blaze

ATK 713 · Energy Regen 60%

Best in slot: 60% Energy Regen (needed to max Zeroed In, or to free Disc 6 for ATK%), plenty of CRIT Rate and stacking DEF ignore that combines very well with other DEF reduction such as Trigger's signature.
Flame-Devouring Choir ›

Increases CRIT Rate by 20%. When the equipper triggers an Aftershock that deals Fire DMG, their attacks ignore 15% of the target's DEF for 8s. Can stack once every 3s, up to 2 stacks. Repeated triggers reset the duration.

*All stats shown are at Base level.

2
Heartstring NocturneS1
Heartstring Nocturne

ATK 713 · CRIT Rate 24%

The best stat stick for Attack Agents: high ATK, CRIT Rate and CRIT DMG, plus Fire RES ignore on Chain Attacks and Ultimates. It lacks Energy Regen, but the gap to her signature is smaller than usual.
String & Melody ›

CRIT DMG increases by 50%. When the equipper enters the battlefield, or activates a Chain Attack or Ultimate, they gain 1 stack of Heartstring. Each stack of Heartstring allows the equipper's Chain Attack and Ultimate to ignore 12.5% of the target's Fire RES, stacking up to 2 times and lasting 30s. Repeated triggers reset the duration.

*Stats shown are at Base level.

3
Severed InnocenceS1
Severed Innocence

ATK 713 · CRIT DMG 48%

A huge amount of CRIT DMG; Orphie keeps most of the stacks through constant Aftershocks and Special Attacks (realistically around 2 stacks). The Electric DMG bonus is wasted.
Tranquil Blossom ›

CRIT DMG is increased by 30%. When the equipper lands a hit with a Basic Attack, Special Attack, or Aftershock, they gain 1 stack of a buff. Each stack increases the equipper's CRIT DMG by an additional 10%, stacking up to 3 times. The effect lasts for 30s, with each stack's duration calculated separately, and can only be triggered once per use of a skill. With all 3 stacks, the equipper's Electric DMG increases by 20%.

*Stats shown are at Base level.

4
Myriad EclipseS1
Myriad Eclipse

ATK 713 · CRIT Rate 24%

A slightly weaker stat stick than Heartstring Nocturne, with a bit less CRIT DMG and no Fire RES ignore.
False Personas ›

Increases CRIT DMG by 45%. When using an EX Special Attack, Chain Attack, or Ultimate to deal Ice DMG, the equipper gains the Absolute Zero Death Sentence effect for 3s. While Absolute Zero Death Sentence is active, the character ignores 25% of the enemy's DEF when landing a hit.

*Stats shown are at Base level.

5
Cordis GerminaS1
Cordis Germina

ATK 713 · CRIT Rate 24%

Plenty of CRIT Rate; use a Basic Attack right before her Ultimate so the Ultimate ignores 20% DEF.
Sprouting Core ›

Increases CRIT Rate by 15%. When the equipper deals DMG with a Basic Attack or EX Special Attack, they gain 1 stack of a buff. Each stack increases the equipper's Electric DMG by 12.5% up to 2 stacks. Each stack lasts 40s. The duration of each stack is calculated separately.

Can trigger once per use of a skill. At 2 stacks, the wearer's Basic Attack and Ultimate DMG ignore 20% of enemy DEF.

*Stats shown are at Base level.

6
Gilded BlossomS5
Gilded Blossom

ATK 594 · ATK% 25%

The strongest A-Rank option, since much of Orphie's damage comes from EX Special Attacks. S5 Marcato Desire is a comparable A-Rank pick, sometimes better when enemies are often under Attribute Anomalies.
Extraordinary Anti-Theft Measures ›

ATK increases by 6%, and DMG dealt by EX Special Attack increases by 15%.

*Stats shown are at Base level.

Best Drive Discs

1
4
Shadow Harmony
4-pc ›
2-piece:

The DMG of Aftershocks and Dash Attacks is increased by 15%.

4-piece:

Upon hitting an enemy with an Aftershock or Dash Attack, if the DMG dealt aligns with the equipper's attribute, the equipper gains 1 stack of a buff effect, at most once per use of a skill. For each stack, the equipper's ATK increases by 4%, and CRIT Rate increases by 4%. The effect can stack up to 3 times and lasts for 15s. Repeated triggers reset the duration.

2
Swing Jazz
2-pc ›
2-piece:

Energy Regen increases +20%

Shadow Harmony is the best set for Orphie's personal damage, needs almost no upkeep and makes capping CRIT Rate easier. An Energy Regen 2-piece is always needed; Swing Jazz is the recommended one.
2
4
Shadow Harmony
4-pc ›
2-piece:

The DMG of Aftershocks and Dash Attacks is increased by 15%.

4-piece:

Upon hitting an enemy with an Aftershock or Dash Attack, if the DMG dealt aligns with the equipper's attribute, the equipper gains 1 stack of a buff effect, at most once per use of a skill. For each stack, the equipper's ATK increases by 4%, and CRIT Rate increases by 4%. The effect can stack up to 3 times and lasts for 15s. Repeated triggers reset the duration.

2
Moonlight Lullaby
2-pc ›
2-piece:

Energy Regen +20%

Moonlight Lullaby gives the same Energy Regen as Swing Jazz; pick whichever has better substats.
3
4
Astral Voice
4-pc ›
2-piece:

ATK +10%

4-piece:

Whenever any squad member enters the field using a Quick Assist, all squad members gain 1 stack of Astral, up to a maximum of 3 stacks, and lasting 15s. Repeated triggers reset the duration. Each stack of Astral increases the DMG dealt by the character entering the field using a Quick Assist by 8%. Only one of this effect can be active at a time in the same squad.

2
Swing Jazz
2-pc ›
2-piece:

Energy Regen increases +20%

Astral Voice is the strongest buffing set she can use (up to +24% DMG for characters entering via Quick Assist) and can beat Shadow Harmony in dual-Attacker teams or alongside Astra Yao. You do have to keep its stacks up consistently, though.
4
4
Shadow Harmony
4-pc ›
2-piece:

The DMG of Aftershocks and Dash Attacks is increased by 15%.

4-piece:

Upon hitting an enemy with an Aftershock or Dash Attack, if the DMG dealt aligns with the equipper's attribute, the equipper gains 1 stack of a buff effect, at most once per use of a skill. For each stack, the equipper's ATK increases by 4%, and CRIT Rate increases by 4%. The effect can stack up to 3 times and lasts for 15s. Repeated triggers reset the duration.

2
Woodpecker Electro
2-pc ›
2-piece:

CRIT Rate +8%

2-piece Woodpecker Electro adds CRIT Rate for personal damage, but losing the Energy Regen weakens Zeroed In; only use it if your Energy Regen is covered elsewhere.

Best Main Stats

  • Disc 4CRIT DMG / CRIT Rate (CRIT Rate if your W-Engine gives no CRIT)
  • Disc 5ATK% / Fire DMG
  • Disc 6Energy Regen / ATK%

Best Sub Stats

  1. 1CRIT DMG
  2. 2CRIT Rate (equal to CRIT DMG)
  3. 3ATK%
  4. 4PEN
  5. 5Flat ATK

Endgame Stats

ATK
2500 – 2700+
HP
10000+
DEF
900+
CRIT Rate
90 – 100% (including her Passive and disc set bonus)
CRIT DMG
120%+
Energy Regen
80%+

Energy Regen determines how much ATK Zeroed In gives the team; maxing it needs her signature, an Energy Regen 2-piece and an Energy Regen Disc 6. An ATK% Disc 6 is still competitive when Orphie deals a large share of the damage or tends to overcap Energy (Seed teams). For Disc 5, ATK% is usually slightly ahead; Fire DMG wins when the team has other flat ATK buffers like Seed or Astra Yao. Aim for 90–100% CRIT Rate including her Core Passive and set bonus.

Skill Priority

  1. Core Skill
  2. ›Special Attack
  3. ›Chain Attack
  4. ›Assist
  5. ›Basic Attack
  6. ›Dodge

Level her Core Skill first: it raises her CRIT Rate, Aftershock DMG and the ATK granted by Zeroed In. Special Attack is her main damage source since all her Aftershocks and Heat Charge belong to it, followed by Chain Attack/Ultimate. Assist and Basic Attack come after, and Dodge can stay at 1.

Best Teams for Orphie & Magus

Most Used Teams Right Now

Orphie's most used team in both Shiyu Defense and Deadly Assault, and the one she was made for: all three use Aftershocks, so they extend Zeroed In and benefit from its DEF ignore. Soldier 0 - Anby also wants an off-field damage dealer like Orphie.
The second most used team. Seed has no Aftershocks to extend Zeroed In, but Orphie is still one of her best partners because of her strong passive damage and plenty of Energy. Swap Orphie in to cast Watch Your Step and feed Seed's Steel Charge.

Astra Yao Teams

Astra Yao provides Quick Assists, extra Chain Attacks, healing and ATK, DMG and CRIT DMG buffs with almost no field time.
With Astra Yao on the team, Orphie can run 4-piece Astral Voice so the team benefits from both Moonlight Lullaby and Astral Voice, which suits Seed teams well.

Alternative Stunner Teams

Norma's extra Chain Attacks fix Orphie's Decibel and field-time issues; she also builds Daze off-field and buffs the team's damage.
Not many people run it, but it has the highest average score among Orphie's Deadly Assault teams. Dialyn buffs the whole team and lets you use Ultimates more often.
Ju Fufu is an Aftershock Stunner who runs almost automatically, boosts team CRIT DMG and refunds Decibels to Attack Agents; she performs fine without her signature.

Best Bangboo for Orphie & Magus

Mercury is the main pick: its Additional Ability needs at least 2 Defense Force members (such as Orphie and Trigger), and every Aftershock powers up its next Active Skill. Teams with 2 Electric Agents such as Soldier 0 - Anby and Trigger can use Electroboo or Plugboo; Overtimeboo is a generic fallback.

Skills

Basic Attack: High-Pressure Flamethrower

Press Basic to activate:

Unleashes up to 5 attacks in front, followed by a powerful flame blade strike, dealing Physical DMG and Fire DMG.

Basic Attack: High-Pressure Flamethrower
1st-Hit DMG Multiplier29.9%
2nd-Hit DMG Multiplier89.5%
3rd-Hit DMG Multiplier83.3%
4th-Hit DMG Multiplier173.6%
5th-Hit DMG Multiplier364.2%
Fire Blade DMG Multiplier316.8%
1st-Hit Daze Multiplier18.3%
2nd-Hit Daze Multiplier48.9%
3rd-Hit Daze Multiplier38.6%
4th-Hit Daze Multiplier81.1%
5th-Hit Daze Multiplier177.6%
Fire Blade Daze Multiplier156.4%

Mindscape Cinema

Which Mindscapes Are Worth It?

M1 and M2 are the most valuable stops, together raising Orphie's personal damage by roughly 40%. M4 mainly helps teams without Aftershocks such as Seed teams, while M6 is one of the strongest M6s around and overhauls how she plays. M3 and M5 only add skill levels.

  • M1
    Corrosive Flash, Crimson Vortex, Heat Charge and Fiery Eruption ignore 15% Fire RES, and every Agent with Zeroed In deals 20% more DMG. Excellent in Aftershock teams where the buff stays up, weaker in Seed teams.
  • M2
    Each Aftershock restores 65 Decibels (once every 4s), fixing her poor Decibel generation, and her Ultimate grants +20% ATK for 45s. It makes 3 Ultimates per fight easy, though its value depends on the encounter.
  • M4
    Zeroed In lasts 16s, and Heat Charge and her Ultimate deal 40% more DMG. Almost irrelevant for Aftershock teams, but very valuable for teams that can't extend the buff, such as Seed teams.
  • M6
    Her fire blade restores Bottled Heat and can chain straight into Crimson Vortex while on-field, and the lasers of Heat Charge and her Ultimate deal extra Fire DMG equal to 250% ATK every 0.5s. Orphie becomes viable as an on-field main DPS.
M1

Luxurious Cat HouseRecommended

Orphie & Magus' Special Attack: Corrosive Flash, EX Special Attack: Crimson Vortex, EX Special Attack: Heat Charge, and EX Special Attack: Fiery Eruption ignore 15% of target's Fire RES, and Agents with Zeroed In deal 20% increased DMG.

The corners of Orphie's room are filled with all sorts of cat supplies: a cat tree for climbing, a soft cushion, a scratching post that won't break, and carefully selected toys...

"I'm always worried about finding a sick, homeless cat near the outpost... If I have these things ready in advance, it'll be easier for them to stay here..."

"Though we can't keep cats in the camp... I'll definitely find a kind owner for them within the captain's deadline!"

"But Orphie, those things have been in the dorm for three years, and you still haven't found such a cat!"

M2

Weird Food ListRecommended

When Orphie & Magus launch an Aftershock, restore 65 Decibels. This effect can trigger once every 4s.

After Orphie & Magus use their Ultimate, their ATK increases by 20% for up to 45s.

Sea grape popcorn, sakura peach seafood porridge, spicy strawberry braised tofu...

Orphie sometimes tries foods with bizarre flavors, all chaotically listed on the list at the corner of her desk.

"While tasty food is tempting, interesting flavors are worth trying too! ...Just as long as they're not bitter!"

"Hey Proxy, wanna try my favorite ultra-spicy strawberry coconut candy? I've already unwrapped it for you—"

"Soldier Orphie, your weird tastes are gonna scare away all your friends one day!"

M3

Tactics Manual

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

No one knows what's written in the "Tactics Manual: Orphie's Special Extension" sitting on the young lady's bedside table, not even Captain Magus...

"'Annihilation-1', 'Retreat-3', 'Patrol-2'... Oh, and 'Social Rendezvous-5'!"

"Hold up, Orphie, since when did the tactical strategies for social rendezvous expand to five entries?!"

"I was just testing if you were familiar enough with the Tactics Manual, hehe! You passed, Captain!"

M4

Pink HolsterRecommended

Initial duration of Zeroed In increases to 16s, and Orphie & Magus's EX Special Attack: Heat Charge and Ultimate: Dance With Fire DMG increases by 40%.

Magus never responds to empty threats, which is exactly why Orphie actually bought a pink holster.

It sits in the bottom drawer of the storage locker, serving as a constant reminder for Magus to watch her words — though with limited success.

"Captain, I've told you before, think thrice before speaking, or you'll end up hurting others!"

"Those punks deserved those bullets! Wait, Orphie... Squad Member Orphie, I order you to put that horrendously pink thing down!"

M5

Ferry Toll

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

It was Orphie who placed the silver, gleaming commemorative coin right at the entrance where anyone could see it.

"Where could that silver coin for crossing the River of the underworld be~"

"How about... making a set of commemorative coins like this? Using the squad emblem as the design, as a symbol of our squad spirit."

"So a badge of moonlight can be born from black flames...?"

"Stop saying things nobody understands, Soldier 11! But Trigger's idea is great! We could even put all the squad members' names on the back! What do you think, Captain?"

"Approved."

M6

Magic SeedRecommended

With enough energy, after the fire blade attack of Basic Attack: High-Pressure Flamethrower, press EX to immediately follow up with EX Special Attack: Crimson Vortex.

When the fire blade attack of Basic Attack: High-Pressure Flamethrower is activated, recover 10 Bottled Heat, and the Interrupt Level during the low firepower phase of EX Special Attack: Heat Charge will also increase. When the laser from EX Special Attack: Heat Charge or Ultimate hits enemies, it deals additional Fire DMG equal to 250% of Orphie & Magus's ATK.

This effect can trigger once every 0.5s and is counted as EX Special Attack and Aftershock DMG.

"Captain, this kind of seed won't grow into a flower. Just like me... no matter how hard I try, nothing ever comes of it..."

"Orphie, this is a magic seed. Though it can't bloom or sprout on its own, it helps other seeds grow into mighty trees... Just keep it with you, and it will bring you good fortune."

"Like me, it will always stay by your side, Orphie, watching as you gradually become the finest soldier."

—Facing that tiny figure who clumsily wipes away tears with her palms, her face twisted with hurt and sadness, Magus's voice flowed from her muzzle with a gentleness never heard before.

Base Stats

Stats at Lv.60

HP
7788
ATK
909
DEF
612
Impact
93
CRIT Rate
5%
CRIT DMG
50.0%
Anomaly Proficiency
92
Anomaly Mastery
90
PEN Ratio
0%
Energy Regen
1.48

Stats by level

LevelHPATKDEF
162618949
101390262109
10+1820310143
202670392210
20+3099439244
303949520310
30+4379568343
405229650410
40+5659698444
506508780511
50+6938828545
607788909612

Profile

Faction
Defense Force - Obol Squad
Gender
Female
Height
158 cm
Birthday
Nov 3rd
Release version
2.2
Signature W-Engine
Bellicose Blaze
Voice actors (English)
Dawn M. Bennet
Voice actors (Chinese)
刘十四 (Liu Shishi)
Voice actors (Japanese)
宮本侑芽 (Yume Miyamoto)
Voice actors (Korean)
류지아 (Jia Ryu)

"Tactical strategy: Annihilation-Delta!" "Yes, Captain Magus!"

"Stop staring at those flashy action figure ads! Or I'll confiscate all those ones you've got stashed in your drawer!"

"That won't do, Captain! Unless you want to wake up tomorrow with pink holsters!"

"Tch... Get me two boxes of gun oil and I'll pretend I didn't see anything."

"Thanks Captain! You want the Nitro-Fuel flavored ones again, right?"

Story

Details
Orphie Magnusson serves in the New Eridu Defense Force's Obsidian Division, Obol Squad. She is the wielder of Magus, an Intelligent Construct in gun form.

Magus is the captain of Obol Squad. She was gravely injured during the fall of the old capital and on the brink of death. After taking part in a military research project, her consciousness was transferred into a weapon, allowing her to survive as an Intelligent Construct. Since the squad's formation, she has remained its heart and soul — hot-tempered and impulsive at times, yet deeply respected and trusted by her comrades.
Orphie shares an extraordinary bond with Magus — one that goes far beyond that of just "partners." The two have known each other for years, and Magus often acts like a mother, offering guidance and care. In return, Orphie does everything she can to meet Magus' expectations, aspiring to become a strong, independent soldier like her captain.

Strictly speaking, Orphie enjoys many things Magus disapproves of: fancy desserts, cute animals, and overly decorative toys. Her captain sees them as signs of softness, unfit for a soldier. Still, while Magus enforces discipline in public and imposes the expectations of a perfect soldier, she pretends to be in "sleep mode" just to turn a blind eye to Orphie's less-than-perfect behavior. According to this supposedly "strict and impartial" captain, she's simply following the parenting advice laid out in an online series titled "Raising a Child Prodigy."
Ghi Chú Hợp Tác
It may seem like Captain Magus is the one giving orders and calling the shots, but in truth, Orphie quietly keeps her in check in her own way.
They see each other as reflections of themselves, sharing certain vulnerabilities, though Magus tends to keep hers well concealed.

Note: Even so, you've already uncovered plenty of weaknesses Magus tried to keep hidden. Nothing escapes your keen eyes!

Official Videos