
Aria
SBest Aria Build Guide
Written by Phạm Ngọc Bảo Châu ·
Playstyle Overview
Aria is an Ether Anomaly DPS who bursts during Stun with chains of Ablooms. Her key move is the 3rd hit of Basic Attack: Perfect Pitch. Each one that lands on an enemy with an Anomaly triggers an Abloom that scales with her initial Anomaly Mastery, plus 50% if the target is Stunned. She builds Ether Anomaly very quickly, and her Ultimate opens an Ether Veil for the team.
In her rotation, you build Fandom Power, then chain Perfect Pitch 3rd hits while the enemy is Stunned. Build Anomaly Mastery and Anomaly Proficiency. She is easy to play and flexible with gear, but depends on Stuns and on Ether Veils from her teammates.
Best W-Engines
S1ATK 713 · Anomaly Mastery 30%
Energetic Strike ›
Increases the equipper's Anomaly Proficiency by 90. When the equipper is an Ether character, and comes on-field or uses a Special Attack or EX Special Attack, they gain a buff: DMG dealt to enemies afflicted with Attribute Anomalies increases by 20%, and all Attribute Anomaly DMG they trigger increases by 10%, lasting 15s. Repeated triggers reset the duration, and the effect is removed when switching off-field.
*Stats shown are at Base level.
S1ATK 713 · Anomaly Proficiency 90
Silver Spiked Feathers ›
Increases Anomaly Buildup Rate by 40%. When the equipper deals Ether DMG, their Anomaly Proficiency increases by 20 for 5s, stacking up to 6 times. This effect can trigger once every 0.5s, and repeated triggers reset the duration.
*Stats shown are at Base level.
S5ATK 594 · Anomaly Proficiency 75
Kiss of Death ›
When there are enemies inflicted with Attribute Anomaly on the field, the equipper's ATK increases by 10% and they deal an additional 15% more DMG to the target.
*Stats are shown at base level
S5ATK 594 · ATK% 25%
Lingering Cries ›
Whenever a squad member inflicts an Attribute Anomaly on an enemy, the equipper gains a buff that increases Anomaly Proficiency by 30, stacking up to 4 times. This effect expires when the target recovers from Stun or is defeated. The duration of each stack is calculated separately.
*Stats are shown at base level
S1ATK 684 · PEN Ratio 24%
Data Flood ›
Increases ATK by 12%.
When using a Special Attack or EX Special Attack, the equipper’s Anomaly Proficiency is increased by 25 for 8s, stacking up to 3 times.
The duration of each stack is calculated separately.
*Stats shown are at Base level.
Best Drive Discs
4-pc ›
Anomaly Mastery +8%.
When any squad member uses an EX Special Attack, the equipper's Anomaly Proficiency increases by 45 for 8s. If the character using the EX Special Attack is not the equipper, the equipper's Ether DMG is increased by 25%.
2-pc ›
Anomaly Proficiency +30
4-pc ›
Ether DMG +10%
When the equipper's Basic Attack hits an enemy, their Anomaly Proficiency increases by 36, lasting 8s. Repeated triggers reset the duration. When any enemy on the field is Stunned, the equipper's DMG increases by 25% for 18s. Repeated triggers reset the duration.
2-pc ›
Anomaly Mastery +8%.
4-pc ›
Ether DMG +10%
When the equipper's Basic Attack hits an enemy, their Anomaly Proficiency increases by 36, lasting 8s. Repeated triggers reset the duration. When any enemy on the field is Stunned, the equipper's DMG increases by 25% for 18s. Repeated triggers reset the duration.
2-pc ›
Anomaly Proficiency +30
Best Main Stats
- Disc 4Anomaly Proficiency
- Disc 5Ether DMG / ATK%
- Disc 6Anomaly Mastery
Best Sub Stats
- 1Anomaly Proficiency
- 2ATK%
- 3PEN
- 4Flat ATK
Endgame Stats
- ATK
- 2600 – 2900+
- HP
- 9500+
- DEF
- 750+
- Anomaly Proficiency
- 330 – 420+
- Anomaly Mastery
- 184 – 244
Disc 6 is always Anomaly Mastery, since her Abloom ratio scales with initial Anomaly Mastery. Anomaly Proficiency is still the best stat for Corruption damage. On Disc 5, Ether DMG usually edges out ATK%. PEN Ratio isn't recommended.
Skill Priority
Core Skill- ›
Basic Attack - ›
Special Attack - ›
Chain Attack - ›
Assist - ›
Dodge
Her Core Skill matters most, since it gives stats and sets her Abloom ratio. Basic Attack (Perfect Pitch) is her most used skill and comes next, followed by Special Attack and Chain Attack/Ultimate, which are key to her burst. Assist and Dodge come last, with Assist slightly ahead because it helps with Daze in double-Support teams.
Best Teams for Aria
Most Used Teams Right Now
Nangong Yu Teams
Vortex & Double Support Teams
F2P Team
Best Bangboo for Aria
Biggest Fan is the main pick when you have at least 2 Angels of Delusion members (Aria plus Nangong Yu or Sunna). The alternatives are Resonaboo and Devilboo (need 2 Ether Agents), or Baddieboo.
In the F2P team, Booressure provides Energy with Nicole as the Support. Resonaboo and Devilboo also fit since Aria and Nicole are both Ether.
Skills
Basic Attack: Sweet Melody
Press Basic to activate:
Launches up to four consecutive attacks forward, dealing Ether DMG.
After hitting an enemy with the fourth hit, 1 Fandom Power is generated on the field after the attack ends.
Basic Attack: Perfect Pitch
Hold Basic to activate:
Aria enters a charging state and can reach three levels of charge. Releasing Basic or reaching the maximum charge time causes Aria to unleash a powerful downward attack forward based on the current charge level, dealing massive Ether DMG.
If there is Fandom Power nearby while Aria is charging, she will absorb the Fandom Power, with each absorbed Fandom Power instantly increasing charge level by 1 and granting 1 stack of a buff that increases the next Basic Attack: Perfect Pitch's Ether Anomaly Buildup by 10%. This buff can stack up to 2 times and is removed after the attack ends.
After the 4th hit of Basic Attack: Sweet Melody, Special Attack: Full-Sugar Electronica - No Ice, an EX Special Attack, the 3rd hit of Basic Attack: Perfect Pitch, a Quick Assist, a Chain Attack, or an Ultimate, if there are at least 2 Fandom Power nearby, hold Basic to consume 2 Fandom Power and quickly activate the 3rd hit of Basic Attack: Perfect Pitch. After the 3rd hit of Basic Attack: Perfect Pitch, a Chain Attack, or an Ultimate, if there are at least 2 Fandom Power nearby, the 3rd hit of Basic Attack: Perfect Pitch can also be quickly activated by pressing Basic within a short window, consuming 2 Fandom Power.
Anti-Interrupt Level is increased while charging, and received DMG is reduced by 40%.
Character is invulnerable while using this attack.
Dodge: On-Beat Precision
Press Dodge to activate:
A quick dash dodge.
If activated during a Basic Attack: Sweet Melody chain, this action does not reset the Basic Attack count.
Character is invulnerable while using this skill.
Dash Attack: Silky-Smooth Combo
Press Basic during a dodge to activate:
Flies forward with a swift slashing attack, dealing Ether DMG.
If activated during a Basic Attack: Sweet Melody chain, this action does not reset the Basic Attack count.
Dodge Counter: Slide-Shift Variation
Press Basic during a Perfect Dodge to activate:
Unleashes a powerful slash against the target, dealing Ether DMG.
After using this skill, it can be immediately followed up with the 3rd hit of Basic Attack: Sweet Melody.
Character is invulnerable while using this skill.
Quick Assist: Shatter Fantasy
When the active character is launched, press Switch to activate:
Delivers a powerful slash to the target, dealing Ether DMG.
After using this skill, it can be immediately followed up with the 3rd hit of Basic Attack: Sweet Melody.
Character is invulnerable while using this skill.
Defensive Assist: Clutch Save
When the on-field character is about to be attacked, press Switch to activate:
Parries the enemy's attack, dealing massive Daze.
Character is invulnerable while using this skill.
Assist Follow-Up: Encore Song
Press Basic after a Defensive Assist to activate:
Unleashes a powerful series of slashes on the target, dealing massive Ether DMG.
Character is invulnerable while using this skill.
Special Attack: Full-Sugar Electronica
Press Special to activate:
Delivers a forward kick, dealing Ether DMG.
Anti-Interrupt level is increased while using this skill.
Special Attack: Full-Sugar Electronica - No Ice
After the 4th hit of Basic Attack: Sweet Melody, an Assist Follow-Up, a Chain Attack, or an Ultimate, press Special to activate:
Delivers a quicker forward kick, dealing Ether DMG. If the attack hits an enemy, 1 Fandom Power is generated on the field after the attack ends.
Character is invulnerable while using this skill.
EX Special Attack: Fall Into Delusion
With enough energy, press EX to activate:
Delivers a powerful forward kick followed by a sonic wave attack, dealing Ether DMG. If the attack hits an enemy, 3 Fandom Power are generated on the field after the attack ends.
Character is invulnerable while using this skill.
EX Special Attack: Instantly Hooked
After launching EX Special Attack: Fall Into Delusion, and with enough Energy, press EX to activate:
Performs a powerful downward attack in front, dealing Ether DMG. If the attack hits an enemy, 3 Fandom Power are generated on the field after the attack ends.
Character is invulnerable while using this skill.
Chain Attack: Dream Collab
When a Chain Attack is triggered, select the character to activate:
Launches a series of attacks forward, dealing massive Ether DMG. 4 Fandom Power are generated on the field on skill activation.
Character is invulnerable while using this skill.
Ultimate: 100% Energy
When Decibel Rating is at Maximum, press Ultimate to activate:
Releases all her power, entering Moment of Delusion, and fires multiple powerful shots at the target, dealing massive Ether DMG.
Upon entering Moment of Delusion, Aria gains 3 stacks of All-Out Cheering and activates Ether Veil: Delusion Reprise. While Ether Veil: Delusion Reprise is active, all squad members gain an additional 50 ATK for 30s. Re-activating Ether Veil: Delusion Reprise will first cancel any existing instance of Ether Veil: Delusion Reprise.
While Aria is charging, if she has All-Out Cheering, stacks of All-Out Cheering are consumed first to charge. Each stack of All-Out Cheering consumed increases the charge level by 2. Upon entering Moment of Delusion, if Aria already has All-Out Cheering, all remaining stacks of All-Out Cheering are first converted into Fandom Power and generated on the field. Each stack of All-Out Cheering is converted into 2 Fandom Power. Moment of Delusion lasts for up to 15s. During Moment of Delusion, Aria's Basic Attack: Perfect Pitch 3rd hit is upgraded to an enhanced version.
When exiting Moment of Delusion, if Aria has All-Out Cheering, all remaining stacks of All-Out Cheering are converted into Fandom Power and generated on the field. Each stack of All-Out Cheering is converted into 2 Fandom Power.
Character is invulnerable while using this skill.
Core Passive: Innate Stage Presence
Aria's Anomaly Proficiency increases by 45.
If Aria's 3rd hit of Basic Attack: Perfect Pitch lands a heavy attack on an enemy suffering an Ether, Electric, Fire, Physical, or Ice Anomaly, it will trigger Abloom, which resolves an additional instance of Attribute Anomaly DMG. The additional DMG is calculate as 13.8%/7.2%/17.9%/1.25%/1.8% per 10 points of initial Anomaly Mastery of the original Anomaly DMG. If the target is Stunned, the DMG ratio is further increased by 50%.
*Stats shown are at Base level.
Additional Ability: Collaborative Stage
When another character in your squad is a Stun or Support character, or shares the same Faction:
When Ether Veil is activated, 4 Fandom Power are generated on the field. This can trigger once every 1s.
When any squad member applies Corruption to an enemy, its duration is extended by 3s.
Mindscape Cinema
Which Mindscapes Are Worth It?
M1 is the best stopping point and very strong, since it lets Ablooms CRIT. M6 is outstanding and considered one of the best damage Mindscapes around. M2 is strong on paper but depends on the boss, and M4 mainly helps you line up Ultimates. M3 and M5 only add skill levels.
- M1Ablooms can CRIT (CRIT Rate scales with Anomaly Mastery above 100). That's a completely undiluted multiplier, worth up to roughly 25% more Abloom damage with enough Anomaly Mastery. She also ignores 10% Ether Anomaly Buildup RES, which is very valuable in Vortex teams.
- M2Attacks and Ablooms ignore 16% DEF, plus 8% more during Moment of Delusion. It's very strong on paper, but less effective against bosses with low base DEF.
- M4Each Abloom grants 4 Energy and 70 Decibels (10s cooldown). That's not enough for an extra Ultimate, but it helps your 3rd and 4th Ultimates line up with the start of Stuns.
- M6She starts with 1200 Decibels and stays in Moment of Delusion permanently. Her enhanced Perfect Pitch and Ultimate deal 40% more Ether DMG, and she keeps gaining All-Out Cheering whenever enemies get an Anomaly. This can add dozens of extra Ablooms over a Deadly Assault fight.
M1Energetic Sound WavesRecommended
When Aria's Basic Attack, Special Attack, or EX Special Attack deals DMG to enemies, it ignores 10% of the target's Ether Anomaly Buildup RES.
Additionally, when Aria triggers Abloom, it has a chance to trigger a critical hit. The base CRIT Rate is 25%, and CRIT DMG is 25%. If initial Anomaly Mastery exceeds 100, each additional point of initial Anomaly Mastery increases this effect's CRIT Rate by 0.5%.
"You see them? Everyone out there is waiting for us. So when the lights come up, we have to be full of energy. That's what it means to be an idol."
—A few whispered words before going on stage.
M2Fantastical BeatRecommended
When Aria attacks or triggers Abloom, it ignores 16% of the target's DEF. During Moment of Delusion, attacks and Abloom triggers also ignore an additional 8% of the target's DEF.
We don't have to sing it yet. Just close our eyes, feel it, and accept it. Then, on stage, through our performance, we'll make the whole audience fall in love with it.
M3Delulu
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
"Whether it's a dream or just a delusion, we just need to keep running toward a better version of ourselves. Everyone is worthy of being appreciated, and every effort will be remembered by someone."
M4Mechanical AngelRecommended
When Aria triggers Abloom, she gains 4 Energy and 70 Decibels. This effect can trigger once every 10s.
My wings are moonlight forged from tempered steel,
with lines of code, each vibration made real.
Gears bite into the rhythm of destiny,
while silent electricity roars through me.
M5Tears in the Rain
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
I once saw a city swallowed by the Hollows, its order reshaped by Ether. Everything beautiful was consumed by darkness, sinking into the long river of time... like tears fading in the rain.
M6Construct's DreamRecommended
Upon entering the battlefield, Aria immediately gains 1,200 Decibels.
In Investigation Zone mode, this effect can trigger once every 180s.
After Aria enters Moment of Delusion, she will not exit it, and enhanced Basic Attack: Perfect Pitch and her Ultimate deal 40% increased Ether DMG.
While in Moment of Delusion, when an enemy on the field enters an Anomaly state, Aria gains 1 stacks of All-Out Cheering. This effect can occur once every 6s.
When gaining the All-Out Cheering effect, if already at 3 stacks of All-Out Cheering, any excess All-Out Cheering is converted into 2 Fandom Power and generated on the field.
Do you still remember that night in September, when love was born?
Do you still remember the dancing on the stage, in those days when we fell into delusions?
Base Stats
Stats at Lv.60
- HP
- 7749
- ATK
- 788
- DEF
- 619
- Impact
- 87
- CRIT Rate
- 5%
- CRIT DMG
- 50%
- Anomaly Proficiency
- 115
- Anomaly Mastery
- 116
- PEN Ratio
- 0%
- Energy Regen
- 1.2
Stats by level
Profile
- Faction
- Angels of Delusion
- Gender
- Female
- Height
- 150 cm
- Birthday
- Jun 7
- Release version
- 2.6
- Signature W-Engine
- Angel in the Shell
- Voice actors (English)
- Rebecca Wang
- Voice actors (Chinese)
- 静宸 (Jing Chen)
- Voice actors (Japanese)
- 前田佳織里 (Kaori Maeda)
- Voice actors (Korean)
- 차영희 (Cha Young-hee)
"Together, let's create the most bea~utiful stage in the world!"
"When delusion spreads, everything around you turns into a hazy kaleidoscope of colors..."
"So leave your worries at the door! Follow me, and let's dive into the world of music~"
"Lights, music! 3, 2, 1... Angels of Delusion!"
Story
Details
Aria is the lead vocalist and center of the Angels of Delusion. Bright and full of energy, she always shines on stage, bringing warmth and strength to all Delulus. She has a near-perfect voice, even though she was never professionally trained. At first, Aria only sang because she loved her idol, the retired songstress Cersea, copying her performances and singing along, until she realized she had a gift for song of her own. Though Aria's vocal skills are undeniably professional, she lacks a solid foundation in dance. Even with dedicated practice, she can still get flustered when faced with more complex moves. Still, fans deeply appreciate her attitude of "even if I can't dance well, I'll still give it everything I've got." "Pushing herself to the limit, wrestling with her own limbs to try and keep up with the rhythm... that's our Angels of Delusion lead vocalist!" —One Delulu sobbing after a show.
Increase Trust to Close to unlock more
Unlike her bright, glamorous stage persona, Aria's true form is an A-H0L0 Type Intelligent Tactical Construct, built for combat. However, as she took part in more combat operations, she slowly grew to hate the feeling of "bringing pain to others." After being abandoned in a Hollow alongside others of the same model, she was awakened once more by Cersea's singing. In Eridu, she saw how such a voice could spark hope in people and draw them into "delusions," and it was then that the desire to sing began to take root within her. By chance, she once served as Cersea's "voice double," but after Cersea retired, she returned to normal life. It was only after being invited by Nangong and Sunna to join the Angels of Delusion that Aria truly stepped onto the stage, meeting the Delulus who loved her voice face-to-face. Perhaps shaped by her past experiences, Aria feels deeply insecure about her identity as a construct. When she switches to her construct form, she becomes shy and timid, speaking slowly and hesitantly. But the moment she activates her energetic idol projection, she instantly returns to her bright, outgoing, high-energy self, shining like a little sun on her teammates and the Delulus in the audience.
Cooperation Notes:
Belle
An idol performing on stage with a virtual avatar... Does that count as being a virtual idol?
Wise
Uh... That doesn't feel quite right, Belle... but I honestly don't know how to refute it...
Ghi Chú Hợp Tác
Belle
Thần tượng dùng hình tượng ảo để biểu diễn trên sân khấu... liệu có được tính là "Thần Tượng Ảo" không?
Wise
Không phải... Belle... Hmm... Cảm thấy không phải như vậy... nhưng thật khó phản bác...
Official Videos
▶Cutscene - "Hit the Play Button on My New Year!" - EN Ver. | Zenless Zone Zero
▶Aria Character Demo - "Prelude: Mechanical Desire" | Zenless Zone Zero
▶Aria EP - "Angel Loading...^_−☆" | Zenless Zone Zero
▶Exclusive Channel "Neon Angel"
▶For Display Only | Aria
▶Agent Record | Aria
▶Angels of Delusion Debut Press Conference | Zenless Zone Zero Special Project
▶Sunna Character Teaser - "Hold That Grudge Properly" | Zenless Zone Zero
▶"ReDreaming Angel" - Angels of Delusion EP | Zenless Zone Zero














