Zenless Builds
Promeia

Promeia

S
IceAnomalySlashKrampus Compliance Authority

Best Promeia Build Guide

Written by Phạm Ngọc Bảo Châu ·

Playstyle Overview

Promeia is an Ice Anomaly DPS built around Freeze, Shatter and Abloom. Her key move is EX Special Attack: Execution - Merciless Judgment, which spends 1 Trial by Cold point to trigger a high-multiplier Abloom. Her Core Passive boosts the squad's Abloom DMG, while Presumption of Guilt lets every Abloom ignore 40% DEF.

You build Corrosive Chill (fastest via Dodge Counters), convert it into Trial by Cold, then unload Merciless Judgments during Stun. Build Anomaly Mastery and Anomaly Proficiency. The downsides: she relies on teammates for resources, Corrosive Chill is hard to manage in fast-Stun teams, and many enemies resist Ice.

Best W-Engines

1
Frostfall SickleS1
Frostfall Sickle

ATK 713 · Anomaly Mastery 30%

Her signature and best pick: an Anomaly Mastery main stat that feeds her Core Passive, up to +40% Ice DMG and an extra 35% Abloom DMG. The buff lasts 40s and her back-to-back Special strings always keep it at full stacks, so it needs almost no upkeep.
Terminating Verdict ›

When an Ice attribute equipper uses a Special Attack or EX Special Attack, their Ice DMG is increased by 20% for 40s, stacking up to 2 times, once per use of a skill. Repeated triggers refresh the duration. At 2 stacks, the equipper's Abloom DMG dealt is increased by an additional 35%.

*Stats shown are at Base level.

2
Angel in the ShellS1
Angel in the Shell

ATK 713 · Anomaly Mastery 30%

A premium stat stick: its Anomaly Mastery main stat maxes out her Core Passive and it adds flat Anomaly Proficiency. You can use the same routing as with her signature, and it holds up in fights where applying Anomalies quickly matters (e.g. Wind teams).
Energetic Strike ›

Increases the equipper's Anomaly Proficiency by 90. When the equipper is an Ether character, and comes on-field or uses a Special Attack or EX Special Attack, they gain a buff: DMG dealt to enemies afflicted with Attribute Anomalies increases by 20%, and all Attribute Anomaly DMG they trigger increases by 10%, lasting 15s. Repeated triggers reset the duration, and the effect is removed when switching off-field.

*Stats shown are at Base level.

3
Fusion CompilerS1
Fusion Compiler

ATK 684 · PEN Ratio 24%

At S5 it is almost as strong as her signature; at S1 it is still the best budget option. The extra ATK and the Anomaly Proficiency stacks from her Specials are almost always maxed. Its PEN Ratio clashes a little with her DEF ignore, and the lack of Anomaly Mastery can change your routing; with this W-Engine, a PEN Ratio Disc 5 plus 2-piece Puffer Electro can give the highest personal damage.
Data Flood ›

Increases ATK by 12%.

When using a Special Attack or EX Special Attack, the equipper’s Anomaly Proficiency is increased by 25 for 8s, stacking up to 3 times.

The duration of each stack is calculated separately.

*Stats shown are at Base level.

4
Electro-Lip GlossS5
Electro-Lip Gloss

ATK 594 · Anomaly Proficiency 75

The easiest Battle Pass option: decent stats and an effect that is almost always active on Promeia, with nothing to manage. Its bonuses are low, so it only beats Weeping Gemini in fights or teams with a very high Stun count.
Kiss of Death ›

When there are enemies inflicted with Attribute Anomaly on the field, the equipper's ATK increases by 10% and they deal an additional 15% more DMG to the target.

*Stats are shown at base level

5
Weeping GeminiS5
Weeping Gemini

ATK 594 · ATK% 25%

The craftable option: ATK% is useful because Promeia has no ATK bonus in her kit, and she applies Anomalies so fast that its Proficiency stacks ramp up early. The stacks reset whenever an enemy recovers from Stun, so it performs better in double-Anomaly or low-Stun teams.
Lingering Cries ›

Whenever a squad member inflicts an Attribute Anomaly on an enemy, the equipper gains a buff that increases Anomaly Proficiency by 30, stacking up to 4 times. This effect expires when the target recovers from Stun or is defeated. The duration of each stack is calculated separately.

*Stats are shown at base level

Best Drive Discs

1
4
Notes From the Chained
4-pc ›
2-piece:

Ice DMG +10%.

4-piece:

When the equipper triggers Abloom, their Anomaly Proficiency increases by 48 for 30s; repeated triggers reset the duration. When the equipper triggers a Freeze effect, their All-Attribute Anomaly DMG and Disorder DMG increase by 16% for 30s; repeated triggers reset the duration.

2
Phaethon's Melody
2-pc ›
2-piece:

Anomaly Mastery +8%.

The best set and practically made for Promeia: she applies Freeze constantly, so its Anomaly and Disorder DMG bonus is easy to keep up. Its Anomaly Proficiency bonus needs an Abloom, so in Stunner teams consider using one Abloom early before the Stun. 2-piece Phaethon's Melody adds Anomaly Mastery, which turns straight into damage via her Core Passive.
2
4
Notes From the Chained
4-pc ›
2-piece:

Ice DMG +10%.

4-piece:

When the equipper triggers Abloom, their Anomaly Proficiency increases by 48 for 30s; repeated triggers reset the duration. When the equipper triggers a Freeze effect, their All-Attribute Anomaly DMG and Disorder DMG increase by 16% for 30s; repeated triggers reset the duration.

2
Freedom Blues
2-pc ›
2-piece:

Anomaly Proficiency +30

The second-best 2-piece option: +30 Anomaly Proficiency. Use it when your Freedom Blues pieces (or Chaos Jazz, same stat) have better substats than your Phaethon's Melody pieces.
3
4
Notes From the Chained
4-pc ›
2-piece:

Ice DMG +10%.

4-piece:

When the equipper triggers Abloom, their Anomaly Proficiency increases by 48 for 30s; repeated triggers reset the duration. When the equipper triggers a Freeze effect, their All-Attribute Anomaly DMG and Disorder DMG increase by 16% for 30s; repeated triggers reset the duration.

2
Hormone Punk
2-pc ›
2-piece:

ATK +10%

2-piece Hormone Punk (or Astral Voice) gives +10% ATK. Slightly weaker, but comparable if those pieces have better substats.

Best Main Stats

  • Disc 4Anomaly Proficiency
  • Disc 5Ice DMG / ATK% (PEN Ratio with Fusion Compiler)
  • Disc 6Anomaly Mastery

Best Sub Stats

  1. 1Anomaly Proficiency
  2. 2ATK%
  3. 3PEN
  4. 4Flat ATK

Endgame Stats

ATK
2600 – 2900+
HP
9500+
DEF
750+
Anomaly Proficiency
287 – 350+ (add 90 with an Anomaly Proficiency main-stat W-Engine)
Anomaly Mastery
184 – 248

Anomaly Mastery matters a lot because her Core Passive turns everything above 150 into Anomaly Proficiency and squad-wide Abloom DMG, and it also means more Shatters; Anomaly Proficiency is her best damage stat. On Disc 5, Ice DMG and ATK% are nearly equal (ATK% can edge ahead once damage buffs pile up), while PEN Ratio lowers Abloom damage and is only worth it with Fusion Compiler.

Skill Priority

  1. Core Skill
  2. ›Special Attack
  3. ›Chain Attack
  4. ›Basic Attack
  5. ›Dodge
  6. ›Assist

Level her Core Skill first since it sets the Abloom multiplier of Merciless Judgment and its nodes add Anomaly Mastery. Special Attack is her main damage source, followed by Chain Attack/Ultimate (which also trigger Ablooms) and Basic Attack. Dodge holds her Corrosive Chill-rich Dodge Counter; Assist comes last as she spends most of her time on-field.

Best Teams for Promeia

Most Used Teams Right Now

Promeia's most used team by a wide margin in both Shiyu Defense and Deadly Assault. Velina inflicts Vortex to pair with Shatters, and Remielle buffs the whole Anomaly team while dealing huge damage herself; Promeia can move her Ablooms outside Stun windows to give Remielle field time.
The second most used team in both modes: Vivian triggers Ablooms constantly, making full use of Promeia's Abloom buffs and refilling her Corrosive Chill.

Abloom & Double Anomaly Teams

Her best synergy: Vivian gets the full benefit of Promeia's Abloom DMG and DEF ignore, and Promeia's frequent EX Specials keep Vivian's Phaethon's Melody active. Every Abloom from Vivian gives Promeia 15 Corrosive Chill, so the team can burst almost nonstop.
A premium team: Velina helps Promeia burst, while Yuzuha buffs Anomaly Agents and helps keep Anomalies on enemies for more frequent Ablooms.

Stun Teams

Nangong Yu is nearly perfect for Promeia: her Polarity Disorders and Ablooms refill Corrosive Chill, longer Stuns mean more Abloom opportunities, and Promeia's constant EX Specials keep Nangong's Phaethon's Melody active. This team enables multi-Stun routes and reaches very high scores.
With Nangong Yu on the team, Sunna is the runner-up Support to Yuzuha: very high damage during Stun and better overall Daze, which helps when pushing multi-Stun routes.

F2P Team

An accessible team: Nicole's DEF shred stacks well with Promeia's own DEF ignore, and Soukaku boosts ATK and Ice DMG. Nicole's slot is flexible, so swap in a stronger Agent once you have one.

Best Bangboo for Promeia

Ultra Jake is the main pick alongside Velina (who belongs to its External Strategy Department faction, unlocking its Additional Ability and squad Energy). In teams with a Support, Knightboo provides ATK and Energy, and it's also the main pick for the F2P team.

Otherwise, go with Booressure (Energy), Avocaboo (healing) or Brawlerboo (damage).

Skills

Basic Attack: Sweeping Edge

Press Basic to activate:

Performs up to five attacks against enemies ahead, dealing Ice DMG.

After landing the fifth hit's downward attack, and with sufficient Trial by Cold, keep holding Special or Basic to chain into EX Special Attack: Execution - Merciless Judgment.

Enters the Bound Absolution state after throwing the cape during the fourth hit.

Basic Attack: Whirling Blade

Hold Basic to activate:

Promeia leaps into the air and attacks, throwing her cape beside the enemy and entering the Bound Absolution state, dealing Ice DMG.

Hitting enemies does not accumulate Corrosive Chill.

Bound Absolution

When using certain skills, Promeia throws her cape to continuously slice enemies, dealing Ice DMG. Does not accumulate Corrosive Chill upon hit.

While the cape remains out, Promeia can walk slowly.

Press Basic or Special during this period to immediately follow up with the 5th hit of Basic Attack: Sweeping Edge. If attacked during this period, Promeia triggers a Perfect Dodge automatically. The dodge can trigger once every 20s.

Basic Attack: Sweeping Edge
1st-Hit DMG Multiplier100.3%
2nd-Hit DMG Multiplier206.6%
3rd-Hit DMG Multiplier382.3%
4th-Hit DMG Multiplier410.4%
5th-Hit DMG Multiplier483.5%
1st-Hit Daze Multiplier51.4%
2nd-Hit Daze Multiplier104.3%
3rd-Hit Daze Multiplier187.6%
4th-Hit Daze Multiplier204.5%
5th-Hit Daze Multiplier240.7%
Cloak Slash DMG Per Second Multiplier39.3%
Basic Attack: Whirling Blade
1st-Hit DMG Multiplier351.5%
2nd-Hit DMG Multiplier124.3%

Mindscape Cinema

Which Mindscapes Are Worth It?

M1 is the best stopping point: very strong, comparable to the M1s of many Support and Stun Agents. M2 is the next worthwhile stat upgrade. M4 and M6 are both good, with M6 shining most in double-Anomaly teams. M3 and M5 only add skill levels.

  • M1
    Each Ultimate grants an extra Trial by Cold point, fixing her Corrosive Chill shortage in Stunner teams, especially in multi-Stun fights. Presumption of Guilt makes every squad Abloom ignore an extra 20% DEF.
  • M2
    Extra Anomaly Proficiency and a higher multiplier for Ablooms that consume Trial by Cold. Since Ablooms make up a third to half of her damage, this can raise scores by around 10%.
  • M4
    Each Abloom Promeia triggers restores 5 Corrosive Chill. No direct stat gain, but the extra resources mean more Merciless Judgments, especially combined with M1.
  • M6
    Anomaly and Disorder DMG ignore 15% All-Attribute RES, and each Trial by Cold spent triggers an extra special Abloom (15s cooldown) that also restores Decibels and Corrosive Chill. The extra Abloom matters less in Stunner teams, but in double-Anomaly teams it can be triggered almost on cooldown.
M1

Innocent IdealismRecommended

When Promeia uses Ultimate: Glaciating Impalement, she gains an additional effect: if Trial by Cold points are not at maximum, gain 1 point of Trial by Cold. This effect can trigger once after using Ultimate: Glaciating Impalement.

When any squad member triggers Abloom on enemies with Presumption of Guilt, it ignores an additional 20% DEF.

This is a chaotic, lawless land.

Roaring engines and swirling dust, steel clashing with flesh. Conflict and violence play out day and night.

An innocent child grips an equally innocent weapon, wandering the same lost red earth.

"Would you be willing to do your part for the peace here?"

M2

Faltering ConvictionRecommended

Promeia's Anomaly Proficiency increases by 40.

The multiplier of Abloom triggered by consuming Trial by Cold increases by 120%.

She became an exceptional Sweeper — swift, precise, and silent. Her targets were clear and countless: Ethereals, those infected with irreversible Corruption, those fated to turn into Ethereals... every kill marked by bloodshed and the echoes of their cries.

But... is it right?

"This is a Sweeper's duty!"

"Just think of it as... for the greater good, got it?"

"Those people were going to die anyway." ...

"It's a necessary sacrifice."

M3

Cruel Moonlight

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

The truth is often carved out from an unremarkable accident.

"You think the Sweepers could get rich just by dealing with worthless Ethereals?"

"Gang wars are a guaranteed profit. If you're afraid of getting your hands dirty, the 'Black Wolf' is more than eager..."

Night fell soon after, earlier than anyone expected.

The Sweepers, Calydon, the gangs with names and those without... in this chaotic age, all seemed to vanish into the endless dark.

M4

Ruthless AccusationRecommended

When Promeia triggers Abloom, she restores 5 Corrosive Chill. This effect can trigger once every 0.5s.

An invitation arrived, summoning a moth to its judgment.

The right to choose, light, justice, and everything that made her "Promeia."

She put on the handcuffs and chose exile for herself.

"This is my final choice."

M5

The Dying Moth

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

She buried herself in her work.

Investigations, interrogations, judgments... an endless list.

Her colleagues watched her with concern.

"How long are you going to keep this up...?"

"Until every last sin is atoned for... or until death takes me."

M6

To Be ContinuedRecommended

When Promeia consumes Trial by Cold to trigger Abloom, it triggers an additional special Abloom effect, dealing Attribute Anomaly DMG of the corresponding attribute at a fixed 200% multiplier. 5 Corrosive Chill and 100 Decibels are also restored. This effect can trigger at most once every 15s.

In addition, Attribute Anomaly DMG and Disorder DMG dealt by Promeia ignore 15% of enemies' All-Attribute RES.

The end didn't arrive as expected, and the night wasn't as dark as imagined.

Colleagues, old acquaintances, late-night lights, and new friends...

The poor moth still couldn't shake off these heavy gifts, and that long-awaited ending now felt even further away.

But maybe... such a fate isn't so bad.

Base Stats

Stats at Lv.60

HP
7788
ATK
797
DEF
612
Impact
86
CRIT Rate
5%
CRIT DMG
50%
Anomaly Proficiency
112
Anomaly Mastery
114
PEN Ratio
0%
Energy Regen
1.2

Stats by level

LevelHPATKDEF
162612649
101390194109
10+1820239143
202670315210
20+3009360244
303949435310
30+4379479343
405229555410
40+5659600444
506508676511
50+6938721545
607788797612

Profile

Faction
Krampus Compliance Authority
Gender
Female
Height
174 cm
Birthday
Dec 23
Release version
2.8
Signature W-Engine
Frostfall Sickle
Voice actors (English)
Natalie Van Sistine
Voice actors (Chinese)
云鹤追 (Yunhezui)
Voice actors (Japanese)
鬼頭明里 (Akari Kito)
Voice actors (Korean)
전해리 (Jeon Hae-ri)

"I've been prepared to crash and burn for a long time now."

"Moths are destined to fade away in a lightless night... but I don't see that as tragic."

"I'm waiting... for judgment."

"Death isn't my enemy, it's... my salvation."

Story

Details

Promeia, a Judge of the Krampus Compliance Authority, is primarily responsible for carrying out "executions." Unlike the other Judges in Krampus, each with their own strong personalities, Promeia feels more like an iceberg lurking beneath the surface. Quiet and reserved, she seems to have no personal interests or hobbies. For the majority within the TOPS Alliance, avoiding any involvement with her is a given. If their misdeeds are exposed and they end up under Krampus scrutiny, the first thing those anxious rulebreakers pray for is that Promeia won't be handling their case. There's a rumor that circulates quietly within the company, but no one dares talk about it openly. Before joining the Krampus Compliance Authority, Promeia came from the infamous Sweepers, an Outer Ring group that served Calydon and specialized in eliminating "unstable elements."

Increase Trust to Close to unlock more

Promeia received her handcuffs upon joining Krampus, something she personally insisted on as her only condition. Krampus didn't confiscate the key, but beyond duty to her mission, she almost never chooses to take them off. To her, they represent both restraint and judgment. The rumors are true. Back when Promeia was a Sweeper, her primary duty was dealing with so-called "Ethereals" afflicted with irreversible corruption, ending both their lives and their suffering. She once believed it was all for some greater cause, for the land beneath her feet. Trembling, she accepted that heavy fate. Until the truth came to light. That arrogant, razor-sharp killer died. What remained was nothing more than a prisoner, burdened by fate and guilt.

Cooperation Notes:

Belle

She doesn't say much, but Promeia gets her point across with surprising clarity... What a remarkable skill!

Wise
If you're ever struggling to make a choice, feel free to come to us! Whether it's as your role as a Krampus Judge, or simply as a friend~

Mặc dù ít nói, nhưng cách Promeia diễn đạt lại rõ ràng đến bất ngờ nhỉ... Thật là một kỹ năng tuyệt vời!

Nếu gặp tình huống khó đưa ra lựa chọn, thì đừng khách sáo mà hãy đến tìm chúng tôi nhé! Bất kể là với tư cách Thẩm Phán Krampus, hay với tư cách là bạn bè~

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